LUKAS STUDIO Paris, France · rap.vn
LUKAS STUDIO · AUTONOMOUS AI LAB (PARIS, FRANCE)

Virtual Worlds & Enterprise Systems.
Architected End-to-End with AI.

Based in Paris, France. I engineer web-native 3D multiplayer virtual worlds on the Spawn engine and mission-critical commercial platforms. Every system harnesses Local Claude Opus 5.5 and the Blender MCP protocol for spatial mathematics, procedural geometry, and real-time state orchestration.

4 Live Productions
100% Algorithmic AI Pipeline
Blender MCP Protocol
Paris, FR Studio HQ 🇫🇷
Explore 3D Virtual Worlds ↓ Explore Enterprise POS & Apps ↓
CATEGORY 01

3D Virtual Worlds on Spawn Engine

Real-time multiplayer browser experiences with zero installation required.

01 Standalone Arena
Live on Spawn
Cổ Linh Thần Chiến Arena
5v5 Tactical MOBA Map

Cổ Linh: Gods Unremembered

Cổ Linh Thần Chiến · Dong Son Mythic Combat

Mythic martial arena rooted in ancient Dong Son legends and Vietnamese folk cosmology. Features intense 5v5 tactical champion clashes, martial arts combos, and instant browser-native 60 FPS play.

Claude Opus 5.5 Core: Calculated champion movement vectors, martial combo chaining, collision bounding, and 3D triangle mesh decimation.
5v5 MOBA Arena Dong Son Aesthetic Instant WebGL
Launch Cổ Linh on Spawn
02 Standalone Metaverse
Live Dev Room
Phố Có Hẹn Old Quarter Metaverse
Sword Lake & Old Quarter

A Rendezvous in the Old Quarter

Phố Có Hẹn · Hanoi Cozy Life-Simulator

Atmospheric social metaverse capturing Hanoi's nostalgic soul. Stroll around Hoàn Kiếm Lake, cross the arched Thê Húc bridge, view Turtle Tower, and gather with friends at street tea stalls with zero combat stress.

100% Procedural Map via Claude & Blender MCP: The entire urban map—lake contours, bridge curves, Pen Tower, roads, and colonial facades—was algorithmically synthesized by Claude Opus and built via Blender MCP.
Procedural Hanoi Map Social Metaverse Blender MCP Pipeline
Enter Dev Room on Spawn
CATEGORY 02

Enterprise Software & Production Platforms

High-concurrency commercial platforms engineered for French business & civic operations.

Deployed live in France 🇫🇷
03 Commercial POS
Live in Paris
Gao Resto POS Platform Preview
Live Restaurant Operations

Gao Resto POS Architecture

gaoresto.fr · Paris Restaurant Ecosystem

Full-stack Point-of-Sale (POS) and kitchen display platform built for Vietnamese restaurant gastronomy in France. Manages real-time mobile order intake, floor table maps, split-billing, and French NF525 VAT compliance.

AI & Claude Algorithmic Core: Designed multi-terminal table synchronization state machines, kitchen queue dispatching, and automated sales-inventory reconciliation algorithms.
Multi-Device POS Kitchen Display Sync French NF525 VAT
Visit gaoresto.fr
04 Civic Simulator
Live in France
Test Civique Exam Simulator Preview
Official Exam Simulation

Test-Civique Platform

test-civique.app · French Naturalization Simulator

Comprehensive preparation engine for the French mandatory republican civic exam (CSP, CIR, and naturalisation). Simulates official prefecture examination conditions with situation tests and real-time knowledge diagnosis.

AI & Claude Algorithmic Core: Parsed French legal and constitutional curricula, constructed adaptive error-weighting algorithms, and verified the complete question bank.
French CSP / CIR Prefecture Exam Mode Adaptive Scoring
Launch test-civique.app
CORE INFRASTRUCTURE

The Three Pillars of the Lukas Studio Pipeline

How AI co-architects every layer of code, math, and 3D geometry from local inception to cloud execution.

Spawn Engine Runtime

Web-native 3D multiplayer runtime delivering instant zero-install browser access. Handles real-time spatial networking, camera synchronizations, and physics execution at 60 FPS.

Local Claude Opus 5.5 Core

Advanced AI co-architect driving gameplay mathematics, state machines, French legal curricula parsing, and procedural map calculations with deterministic accuracy.

Blender MCP & 3D Geometry

Direct Model Context Protocol interface connecting AI directly to Blender. Procedurally builds 3D architecture, performs polygon decimation, and exports web-optimized meshes.

PARIS, FRANCE 🇫🇷

About Lukas Studio

I am an independent software developer and systems architect based in Paris. My engineering philosophy revolves around autonomous software production: utilizing artificial intelligence not as a code assistant, but as an algorithmic partner capable of solving geometry, state synchronization, and system architecture.

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